Kevan Sim is a Marketing Executive by profession and works for a reputed firm in Singapore. In his free time, he likes to write and share content over the internet related to technology, sports and entertainment.
Articles to discover
AR or Augmented Reality is rooted in computer science, specifically in the field of interface research. AR is often used in movies such as RoboCop, or the Terminator. These movies contained characters that had to be imposed on the real world, through AR, providing us with an out-of-the-world experience on the silver screen. More importantly, there
With time the number of career options that are available to students has increased manifolds. Earlier we only had a set number of courses and career paths available but with the development of technology and modernization, there have emerged many new areas in which students can build a successful career for themselves. The computer and technology
Gamification is the implementation of various elements of game playing in non-game contexts to encourage participation, improve engagement, and increase loyalty. Simply put, gamification refers to the process of integrating game elements into various procedures of education as well as business, to increase engagement. Gamification is an important p
Physiotherapy is steadily gaining grounds as an indispensable part of any rehabilitation procedure. The awareness and importance of Physiotherapy is well understood by millennials. Our modern lifestyle causes a lot of people to experience injuries due to accidents, impact sports traumas, sitting in front of a computer for long periods or hunching o
The education sector is ever evolving with the help of latest technologies such as e-learning, concept and immersive learning, virtual reality learning etc, all of which are enhancing the quality of imparted education. Educational centres have already come up with powerful technology-based tools. Amongst all the advanced technologies, virtual reali
If we look around, all we see is the virtual reality living up to the hype for long. With virtual reality taking over the games market, all other sectors also have huge room for growth and academics and learning are among the same. One of the recent survey conducted and backed by Samsung shows that there exists around 92% of the educators who are o